We got ourselves out towards the breakwater under diesel power before Cap'n Sump decided we should have a go at putting up the foresail and seeing if we could catch a bit of breeze. The result was a nice picnic in the brightening sunshine.We did catch what little breeze there was, though. Thanks in no small part to Cap'n Sump's skills as a sailor boy (no sniggering at the back), the sails got hung in the right place and at the right angle (I think that's called "trimmed" - there's an awful lot of jargon to this sailing lark) and we began to reach the giddy speeds of one knot as we rounded the west end of the breakwater.I got my hands on the tiller for a fair bit of the sail around the breakwater and excitedly (if erroneously) proceeded to try and pass-to-port with anything afloat and crewed. Apparently you only have to do this if you might hit them otherwise. Oops.Cap'n Sump didn't panic, though, and I was allowed to keep on steering as long as I didn't hit anything too solid. At last we rounded the east end of the breakwater, still under sail and without the aid of any internal combustion engineering. A skillful effort on the part of Cap'n Sump who kindly said I'd done it with my tiller work.We needed the engine to get towards Plymouth Hoe, though. During the inward trip Cap'n Sump went for'ard to do a completely unposed photo for the family album. I once again attempted to avoid embarrassing moments with other sailors by pulling on the tiller (look - any more sniggering at the back, and I'll stop).After another brief period under sail with me at the tiller, we rounded Drake's Island on the Plymouth side (this time we hit 3.5 knots - very exciting) and then it really was back to diesel power to get back to Syzygy's mooring before the tide made parking impossible.
The press boat, crewed and rowed by Frankenkeith, was up the creek to meet us as Cap'n Sump skimmed his keel over the mud to bring Syzygy to rest at the appropriate spot. Then it was back into the dinghy......before heading off to The 'Ark for very welcome pint of Doom Bar. All the best adventures end in a bar, you know.
What a great few hours we had, I'd go again at the drop of a hat. Cap'n Sump has kindly said we can go out with him again and The Wizzers of Soz was so taken with the whole thing that she's asked if he'll teach her the rudiments in his dinghy. Stop it. Stop it now.
Huge thanks, of course, to Cap'n Sump for giving of his time and expertise. As a "White Cane Adventure", it's among the highlights. Do try this at home. Or at least on the nearest stretch of water, it's great fun.